Nothing like a New York Penhouse on 92nd Y to get you Hyper about Mega-City Hero

nyc demo eve 1 2pic composit2 logos redone

Hi all. We’ve been a bit slow with posting news but anyway we’re here now. So we held the first demo of our game concept for a packed room of groovers and shakers in the fabulous surrounds of 92Y ( http://www.92y.org/ ) last month. It was a blast.

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The Children of Today Will Build the Cities of Tomorrow

When you tell people that 51% of us live in cities, and that we are adding the equivalent of a city the size of Seattle to the planet every four or five days, they are usually surprised and often react with shock and even despair. Read more of this post

The Big Catch-Up! (Part One of Two) – Welcome back to the second season of The TEN Project Vlogs

It’s been a quiet few months for the vlogs, but only because it’s been such a busy few months for the project.  We’ve been growing our worldwide community of supporters, advisors and participants well beyond initial expectations for 2008.  JT, founding director, has been in TEN countries since August turning market research and conference presentations into an inspirational global buzz for the project and our soon-to-be released brand new game testing kit.  The test kit and website is being developed for the plenitude of reputable kids’ groups in São Paulo and New York who are now demanding it and excited to participate in this crucial testing phase.  Get a kick out of hearing John try to summarise the last few exciting months in a two-minute vlog (he doesn’t quite make it – hence the part one & two’s)

GAMES for CHANGE 2008 – New York

An unbelievable week, an amazing conference, a giant leap forward for the project and confidence booster. I had a wonderful meeting with top game designer, author and producer Matt Costello (Doom3, numerous Disney projects and countless other successes), who has experience working with the ten year old age group, was very supportive and is helping us brainstorm. While we follow up card game play between São Paulo and New York, we’re also dangerously close to starting tech development of our first online browser game prototype.

now I have to type up all these notes – yelp!